![]() Additionally, the amount of time it takes to load the tool makes the switch jarring. While you can zoom in for more detailed work, pointing the Wii Remote at your TV to draw with is imprecise at best, and it's practically impossible to create pixel-perfect drawings. The first task you're given is to create your hero, who can be anything from a simple stick figure to a punk Queen Victoria. Still, creating objects is a rewarding way to customise your experience, and the process of creating objects and seeing them in the game is a real treat.ĭrawn to Life uses a simple graphics editor that lets you draw freehand and add basic shapes and lines to create objects. While adding your personal touch to an object's appearance is appealing, it won't change how effective the object is or how your hero interacts with it. This also applies for special platforms, floating logs, springboards, and pretty much every other interactive item, which you create when you're first introduced to them. Want your health items to be biscuits instead of the usual heart icons? Then draw one, and have it appear throughout the entire game. Want your hero to look like a young Johnny Rotten? Go for it.ĭrawn to Life: The Next Chapter's main appeal is undoubtedly its drawing tool, which allows you to customise specific objects whenever you spot an easel. This creative aspect may be appealing, but the game doesn't do a good job of capitalising on that appeal, and instead delivers a forgettable adventure. While the results are rudimentary, the drawing tool lets you create just about anything you can think of, either from scratch or with the aid of templates. A follow-up to 2007's DS-exclusive Drawn to Life, The Next Chapter is a 2D platformer that lets you draw objects and characters right into the game using the Wii Remote. If you've ever had an interest in art and drawing, then you might find the concept of Drawn to Life: The Next Chapter intriguing.
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